A framework for digital watercolor
Abstract (Summary)
This research develops an extendible framework for reproducing watercolor in a digital
environment, with a focus on interactivity using the GPU. The framework uses the
lattice Boltzmann method, a relatively new approach to fluid dynamics, and the
Kubelka-Munk reflectance model to capture the optical properties of watercolor. The
work is demonstrated through several paintings produced using the system.
Bibliographical Information:
Advisor:House, Donald; Davison, Richard; Keyser, John
School:Texas A&M University
School Location:USA - Texas
Source Type:Master's Thesis
Keywords:watercolor lattice boltzmann method fluid simulation kubelka munk
ISBN:
Date of Publication:08/01/2008