The effects of personality traits and playing video games on aggressive thoughts and behaviors [electronic resource] /
Abstract (Summary)
The Effects of Personality Traits and Playing Video Games on
Aggressive Thoughts and Behaviors
Vincent Cicchirillo
This study examined the effects of individuals’ trait hostility and affective orientation in
conjunction with their playing a video game upon aggressive thoughts, negative evaluations, and
hostile behaviors. College students’ trait hostility and affective orientation were measured along
with their video game usage. Approximately two weeks later 64 of these students came into a
laboratory and played one of two video games that differed in their violent content. Students
were left alone for 10 minutes to play the video game after which they completed a word
completion task, an interaction skills grading form, and evaluations of the researcher’s
competence, courteousness, and deservingness of financial support. Participants were also
observed to see if they made physical contact with a plastic bobo doll. The results partially
supported two of the three hypotheses. Participants in the violent video game condition rated the
researcher as less deserving of financial support than did participants in the nonviolent video
game condition. Also, affective orientation and the video game condition interacted to predict
evaluations of interaction skills and deservingness of financial support.
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Bibliographical Information:
Advisor:
School:West Virginia University
School Location:USA - West Virginia
Source Type:Master's Thesis
Keywords:video games aggressiveness personality
ISBN:
Date of Publication: