The Research, Design And Development Of An Education Game For Training Resident Advisor Staff

by Mellen, Jason

Abstract (Summary)
The task of training a Resident Advisor staff is often difficult due to the complex nature of the training requirements and the time constraints with which most training is conducted. Video games are increasingly being used as educational tools in situations where traditional training mechanisms are either not effective or could be improved. Resident Advisor training would be such a case where a video game (specifically an educational game) could be used to improve training either as a complement to or supplement for traditional means. This project involved the design and development of a game prototype that addresses the specific learning needs of Resident Advisors. Players were given a job-related scenario and information about how to handle that scenario. The players applied training knowledge by making decisions that affect the outcome of the scenario. The prototype was reviewed by a panel of experts for review of both educational standards and appropriate game design.
Bibliographical Information:


School:Bowling Green State University

School Location:USA - Ohio

Source Type:Master's Thesis

Keywords:resident advisor ra training educational game student affairs


Date of Publication:01/01/2009

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