Perceptions of Library Gamers at the Public Library of Charlotte and Mecklenburg County's Teen Loft

by Ryan, Melinda

Abstract (Summary)
Some libraries are using video games to get young adults interested and active at their local public libraries. When exploring gamers and the use of video games in libraries, it is important to put the topic in context of what young adults want from the library and what types of programs, especially those focusing on video games, are successful in getting teens to patronize the library. This study examines the views of young adult library gamers on the idea of playing video games in the library and on public libraries in general. Participants of the Gaming Club at the Public Library of Charlotte and Mecklenburg County’s Teen Loft were interviewed to look at their thoughts and perceptions of libraries and playing video games at the library.
Bibliographical Information:

Advisor:Sandra Hughes-Hassell

School:University of North Carolina at Chapel Hill

School Location:USA - North Carolina

Source Type:Master's Thesis

Keywords:teenagers and libraries video games


Date of Publication:04/07/2008

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