"Almoost fulfild game and frame in the Canterbury tales /
Abstract (Summary)
Readers have always questioned the purpose of the frame in Chaucer’s The
Canterbury Tales. Why does Chaucer choose a pilgrimage as the setting of his taletelling
game, and furthermore, what, if anything, is considered the conclusion of the
frame? This paper outlines this problem and concludes that the frame is much more than
an excuse for the game. Acknowledging the importance of the frame is the key to
understanding the narrative that is The Canterbury Tales.
Bibliographical Information:
Advisor:
School:The University of Georgia
School Location:USA - Georgia
Source Type:Master's Thesis
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